In preparation for Season 4 of Rick and Morty a number of updates have been created to pique interest into the Pocket Morty game. Including general quality of life improvements, SDK updates and collaborating in the creation of raid events.
Working as part of a team to supply these updates to a large user base has been a great development opportunity. It has allowed me to work with a large variety of languages including C#, Objective-C, JavaScript and SQL.
The raid event that has recently ran for the first time was the biggest technological challenge I’ve had the pleasure of working on within my time in the games industry.